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Getting started

Fantasy Weaponsmith Simulator Getting Started

For the cleanest first day, follow the tutorial all the way through your first finished sword, place it on a weapon rack, open the shop, and keep one eye on customer demand while you craft the next item. If customers never appear, check that the shop is actually open before assuming the save is stuck.

✓ Verified for DemoSep 15, 2026
Official Fantasy Weaponsmith Simulator demo gameplay screenshot
Official Steam image · Fantasy Weaponsmith Simulator
On this pageFirst weapon: finish the entire loopTurn the workshop into a shopDo not mass-craft blindIf the day feels stalled
01

First weapon: finish the entire loop

The tutorial teaches one continuous chain: buy or collect the required material and parts, heat the metal at the forge, shape the blade at the anvil, quench it, sharpen it, then assemble the blade with a hilt and crossguard. Do not stop after the anvil—the blade is not a sellable finished weapon yet.

HeatHammerQuenchSharpenAssemble
Official Fantasy Weaponsmith Simulator demo screenshot
First-day demo gameplay
02

Turn the workshop into a shop

After crafting, buy or place a weapon display, put the finished weapon on it, and open for business. The demo explicitly separates “having a weapon” from “running an open shop,” so forgetting the open/close state can make the room feel broken even when the crafting side is working.

Official demo screenshot showing the forging workshop
Forge tutorial in the demo
03

Do not mass-craft blind

Part pieces can carry different bonuses. Once you have access to more than the tutorial components, inspect what each part contributes before assembling. A full rack of low-demand weapons ties up your money and display space.

Good first goal: make a few clean weapons, sell them, then use the cash to test new parts instead of filling every open surface immediately.

Official Steam feature image for first-day shop setup
Official Steam feature art
04

If the day feels stalled

  • Shop open?
  • A finished weapon actually on a display?
  • Enough gold left for material + hilt + guard?
  • Current popular attributes checked before buying more parts?
Official Fantasy Weaponsmith Simulator gameplay screenshot
Official shop interior gameplay